New hero
- Conversion Ritual (Passive): Gradually stores Abyssal Energy. At full charge, her next skill hit sends the Essence Devourer charging at the target, dealing magic damage to enemies in its path and granting Evita a shield.
- Dark Pulse (Skill 1): Launches the Essence Devourer in a direction. It explodes on hit or at max range and scatters damaging energy projectiles.
- Hand of Mastery (Skill 2): Tears two Abyssal Fissures into the ground. After a short delay they erupt, dealing damage and slowing. The central area deals more damage and knocks up.
- Essence Blitz (Ultimate): Evita gains a shield and sends the Essence Devourer on a stampede that slows enemies, then seeks and attacks targets. Abyssal Energy builds much faster during this time, and each hit deals damage, reduces magic defense and grants Evita a shield.
Hero Balance Changes
Buffed
- Blood Drinker (Passive): Passive stacks now decay one by one, with each subsequent stack lasting 1 second.
- Terrifying Plague (Skill 1): Base damage changed from 300 (+50/Lv) (+1.4 Bonus AD) to 325 (+65/Lv) (+1.5 Bonus AD).
- Rising Dragon Fist (Skill 1): Cooldown changed from 10 (-0.8/Lv) seconds to 8 (-0.3/Lv) seconds.
- Volatile Fist (Skill 2): Base damage changed from 500 (+60/Lv) (+0.8MP) to 450 (+90/Lv) (+0.9MP).
- Volatile Fist (Skill 2): Magic defense reduction changed from 50 (+30/Lv) to 100 (+20/Lv).
Nerfed
- Arrowstorm (Ultimate): Base damage changed from 70 (+35/Lv) (+0.28AD) to 64 (+32/Lv) (+0.26AD).
- Extravagant (Skill 2): Base damage changed from 380 (+76/Lv) (+0.55MP) to 350 (+70/Lv) (+0.5MP).
- Extravagant (Skill 2): Damage over time changed from 30 (+6/Lv) (+0.05MP) to 35 (+7/Lv) (+0.05MP).
- Indulgence (Ultimate): Cooldown changed from 42 (-7/Lv) seconds to 45 (-5/Lv) seconds.
Adjusted/Reworked
- Fallen Star (Skill 2): New effect. If the skill lands within the inner circle of Skill 1, it drops immediately.
- Fallen Star (Skill 2): Cooldown changed from 11 (-0.6/Lv) seconds to 12.5 (-0.5/Lv) seconds.
- Genesis Barrier (Skill 3): Genesis Blast has been split off into a standalone Skill 4.
- Genesis Blast (Skill 4): Base damage 500 + 250/Lv + 0.80MP. Cooldown 50 (-5/Lv) seconds. Mana cost 90 (+5/Lv).
- God of War (Passive): Enhanced normal attack changed from 340 to 508 (+1.0AD) to a flat 450 (+1.0AD).
System & Gameplay Changes
- Fixed the weapon model missing from the Skill 2 effects of Murad's Sacred Blade skin.
- Fixed the Life Support rune effect refreshing continuously.
- Fixed Infinite Slayer and Dark Lord Slayer being able to exist at the same time in the Training Camp.
- Fixed custom creep skins from Ranked matches not being shareable.
- Fixed overlapping text when using skin trial cards.
- Fixed clicking certain areas in 5v5 modes failing to launch the match.
- Fixed Volkath being killable during his death prevention window when using an ultimate refreshed by Dolia.
- Fixed the Forest Wanderer rune slow affecting heroes with Iron Body (CC immunity).
- Fixed error codes appearing during match replays.
- Fixed Talent Mayhem rapidly tapping Teleport with the Execute Echo rune repeatedly triggering Execute Echo without teleporting.
- Fixed some visual effects for Sinestrea's ranged normal attacks and Skill 2 on other skins reverting to the default skin.
- Fixed some heroes' splash art not being centered on the personal profile page.
