- •Skill 1 Sand Strike: Cooldown improved to 8(-0.3/Lv)s; base damage increased to 120+24/Lv+0.5 AD, area damage to 240+48/Lv+1.0 AD.
- •Skill 2 Sands of Time: Base damage increased to 200+40/Lv+0.84 AD.
Bijan — Patch 1.63 Verdict
[BALANCE:buffed] [Liquipedia RPL: C | Web: S+ | Web: S+ | Web: A | Web: S+] Pro play (RPL 2026): 2 picks, 50.0% WR, 0.7% pick/ban rate. Note: pro meta may differ from ranked. Ranked S+ on zathong.com. Ranked S+ on metatierlist.com. Ranked A on commonsensegamer.com. Ranked S+ on richmanshop.com.
Bijan — Warrior Guide
Key Insights
- Auto-weave rhythm is order-sensitive: abilities back-to-back without a passive proc between them is the most common damage loss at Diamond.
- Q is Bijan's primary gap-closer and trade initiator; burning it without checking whether the enemy can punish the ending animation is the biggest slayer-lane mistake.
- W appears to function as either damage-amplification or a short defensive tool depending on patch version, so confirm the exact effect in-game before ranked.
- Burning W reactively rather than proactively wastes most of its value; layer it with your passive window for the decisive swing at the back end of the exchange.
- The ultimate almost certainly has an AOE or multi-hit component, so hold it for 2-plus targets around objectives rather than burning it on a solo kill on a retreating laner.
Strengths
- Wins short trades efficiently; hard to bully out of slayer lane.
- 0% ban rate means he arrives fully itemised every game.
- Built-in sustain lets him hold threatening HP through skirmishes.
- Warlord's Reckoning brings real AOE to mid-game team fights.
Weaknesses
- Melee range exposes him to poke laners before his trade window.
- No reliable escape; hard CC ganks end him with little counterplay.
- Power softens late game against tanky six-item compositions.
- Mistiming the passive weave between abilities visibly cuts damage.
Matchups
Abilities
Icon
Name
[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/c/c7/Bijan_passive_%281%29_%281%29.jpg/revision/latest?cb=20240125143633)
Sand's Gift
[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/1/15/Bijan_s1_%281%29.jpg/revision/latest?cb=20240125143952)
Sand Strike
[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/c/c1/Bijan_s2_%281%29.jpg/revision/latest?cb=20240125144404)
Sands of Time
[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/a/a4/Bi_s3_%281%29.jpg/revision/latest?cb=20240125145526)
Sands of Victory
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
11[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/c/c7/Bijan_passive_%281%29_%281%29.jpg/revision/latest?cb=20240125143633) | 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · |
22[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/1/15/Bijan_s1_%281%29.jpg/revision/latest?cb=20240125143952) | · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · |
RR[](https://static.wikia.nocookie.net/strikeofkings_gamepedia_en/images/c/c1/Bijan_s2_%281%29.jpg/revision/latest?cb=20240125144404) | · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

1
2
3
4
5
6Core Combos
Standard Trade
Use this in the slayer lane to win short trades. Let the passive stack with an auto first, close with Q, immediately weave a second auto to keep the passive rhythm going, then pop W to amplify the back end of the exchange before the opponent can disengage.
All-In Burst
Save this for when the enemy laner is already below 60% HP and has no escape available. The R at the tail end of the pattern catches opponents who try to walk away from the W.
Gank Follow-Up
When your jungler initiates with crowd control, open with R immediately for the AOE pressure, then Q to stick to the primary target while they're locked. This sequence assumes the enemy is already movement-impaired.
Flicker Execute
Use only when the target has a meaningful escape that would otherwise let them survive. Flicker extends your effective kill range and the R landing after the blink tends to catch opponents who have already committed to running.
Expert Video Guide
ROV : รีวิว+สอนเล่น Bijan เทคนิคคอมโบชุดเดียวตัวบางนอนวัด+สายที่โคตรจะแรงแจ๊ะเป็นดับ!!! — Jayop
Gameplan
Bijan's first real power spike lands when he finishes his first damage item in the slayer lane, typically around the 5-7 minute mark, when his passive stacking and his Q cooldown are short enough to run back-to-back trades. He is at his absolute strongest between items two and four, roughly minutes 10-18, when he can blow up a single target before they can react and still have cooldowns left to threaten a second. Late game he stays relevant but leans on his ultimate and team positioning rather than raw 1v1 dominance. Force fights at Dragon spawns during that mid-game window, and play safe in the first two minutes against laners with strong level-one all-ins.
Early Game
Levels 1–6- →Play the first two minion waves defensively unless you match up into a melee-only laner. Figure out whether the opponent can out-range your Q before committing to a trade.
- →Push for your first item completion before the 7-minute mark by taking efficient short trades over extended brawls. Backing with full gold is worth more than forcing a risky kill.
- →Ward the river brush on your side at level 3 so an early jungle gank doesn't catch you mid-trade animation. Bijan with no escape is an easy first-blood target.
Mid Game
Post Broken Spear- →Rotate to Dragon immediately after your second item is completed. Your skirmish power is at its peak, and a 50% win rate hero like Bijan wins most 2v2 and 3v3 skirmishes in this window.
- →Apply lane pressure to draw the opposing jungler to your side, then use that information to call objectives for your team. Your 1v1 dominance is a map tool, not just a kill tool.
- →If you've built a lead, look for roam opportunities to the mid lane after a shove. Bijan's all-in combo can delete a squishy mid laner who has no expectation of a slayer roam.
Late Game
Teamfight phase- →Position at the flank of team fights rather than the front line. You want to target the enemy carry with your Q entry, not absorb the entire opposing team's abilities as a pseudo-tank.
- →Save your ultimate for multi-target situations around Abyssal Dragon or the final tower pushes. A single-target R in a five-person fight is one of the most common high-Elo Bijan mistakes.
- →If the game goes past 20 minutes and your team is behind, play for picks in the jungle rather than open team fights. Bijan's 1v1 ceiling stays relevant even when his AOE impact scales down.
Pro Tips
- →Never auto-attack into a Butterfly without baiting her evasion passive first. Throw an ability to trigger the dodge, then run your full trade pattern while the cooldown is ticking.
- →The 0% ban rate is information worth acting on. Run Bijan in ranked without hesitation, but flag it in the pick phase so your jungler knows to path slayer-side early and cash in on your lane pressure.
- →Track your passive stack counter during extended team fights. If you're firing all three abilities back-to-back without an auto attack in between, you're leaving a large chunk of your damage unused every single skirmish.
- →Against jungle gank pressure, stand slightly inside tower range during trades instead of camping the edge of minion range. Bijan has no long escape, so your safe zone is always closer to the tower than it feels comfortable.
Bijan is the most quietly dangerous pick in the Thai server's current ranked meta. An S+ warrior sitting at zero bans who rewards players organised enough to build a draft around him and disciplined enough to respect his passive rhythm in-game. He belongs in the hands of Diamond-and-above slayer mains who understand that lane dominance is a map tool, not just a stat check. The single most important thing to master is the auto-attack weave between abilities. Get that right, and Bijan's win rate becomes a personal stat, not just a server average. Pick him before the rest of the ladder figures out he should be banned.
Bijan — Frequently Asked Questions
Is Bijan good in the current ROV patch?+
Bijan is S+ tier on the Thai server this patch with a 50% win rate and a 0% ban rate. That combination is a sleeper pick high-ranked players should be running immediately. The win rate reflects consistent performance rather than cheese spikes, and zero bans means he is never taken away from you in draft.
What is the best build for Bijan?+
As a slayer-lane warrior, Bijan wants at least one early damage item to activate his trading power before moving into hybrid warrior itemisation that blends physical damage with defensive stats. Prioritise items that reduce cooldowns or amplify physical damage in the first two slots, then layer in HP or armor-penetration depending on what the enemy is running. Check the in-game shop's hero page for the exact recommended build, since patch item adjustments on the Thai server can shift the optimal path quickly.
How do you counter Bijan?+
Deny his melee trade window with an evasion mechanic like Butterfly or a permanent range advantage like Violet, because his entire damage pattern falls apart if he cannot stick to a target. Heroes with long-range CC that chain him in place for a follow-up also work well since he has no escape. In draft, pairing a ranged slayer with a hook-style jungler removes Bijan's ability to dictate when trades happen.
Is Bijan hard to play / good for beginners?+
Bijan is rated Medium difficulty. His core pattern of gap-close, auto-weave, and ability layering is learnable within a few games, but playing him at his true S+ tier ceiling requires passive-stacking discipline and fight-timing judgment that beginners typically haven't built yet. He's a solid pick for Diamond players looking to climb with a low-ban-rate warrior, but newer players will find themselves out of position more often than the kit can compensate for.


