A TIERtankSupport / RoamEasyPatch 1.62
Baldum portrait

Baldum

Earth's immovable fortress with crowd control.

Win Rate
56.3%
Pick Rate
5.6%
Ban Rate
1.3%
Overview

Strengths & Weaknesses

Strengths

  • +Exceptional durability via passive armor scaling (22% at max level) and damage reduction on W
  • +Powerful team fight initiation with R's 3-second stun and guaranteed positioning control
  • +Versatile crowd control chain (Q knockback + W slow + R stun) makes him unkillable in grouped fights

Weaknesses

  • Vulnerable to kite-heavy compositions; lacks mobility between engages
  • R's 0.5s delay before stun activation allows skilled enemies to preemptively dash out
  • Falls off if team lacks follow-up damage during his crowd control windows
Kit

Abilities

Hulking ability iconP
PASSIVE

Hulking

Baldum gains increased armor by 10/13/16/19/22% at levels 1, 4, 7, 10, and 13 respectively.

Wild Charge ability icon1
SKILL 1

Wild Charge

Baldum dashes forward, dealing physical damage and knocking back the first enemy hero hit behind him. Deals additional physical damage equal to 8% of max HP and slows movement speed for 1s.

Wild Stomp ability icon2
SKILL 2

Wild Stomp

Baldum shakes the ground, dealing physical damage to nearby enemies and slowing them. Enemies in range take reduced physical damage from Baldum for 1s. If this ability hits an enemy hero, cooldown is reduced by 0.3s.

Wild Prison ability iconR
ULTIMATE

Wild Prison

Plant a stone pillar at the target location, creating a prison. After 0.5s, the prison collapses and buries all enemies underground for 3s. When confinement ends, all affected enemies take physical damage and have their movement speed reduced by 50% for 2s.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Wild Charge
1·3·5·7·9···13··
2Wild Stomp
·2·4···8·10·12·14·
RWild Prison
·····6····11···15
Build

Loadout

Flicker summoner spell icon
Summoner Spell
Flicker
Core Runes
Golden Body rune iconGolden Body
Protect rune iconProtect
Prowess rune iconProwess
Recommended
Ring of Terror item icon1
Ring of Terror
Glided Greaves item icon2
Glided Greaves
Gaia's Standard item icon3
Gaia's Standard
Shield of the Lost item icon4
Shield of the Lost
Medallion of Troy item icon5
Medallion of Troy
Blade of Eternity item icon6
Blade of Eternity
Mechanics

Core Combos

01

Full Engagement

Wild Prison ability iconR
Wild Prison
Wild Charge ability icon1
Wild Charge
Wild Stomp ability icon2
Wild Stomp
AA
Auto

Initiate with R to lock enemies in place, follow Q to isolate backline threats, use W for sustained control and damage reduction. Best for 5v5 fights where you can guarantee multi-hit R stuns.

02

Isolation Play

Wild Charge ability icon1
Wild Charge
Wild Stomp ability icon2
Wild Stomp
Fl
Flicker
AA
Auto

Use Q to knockback and displace priority targets, W immediately after for slow + damage reduction, then Flicker away if needed. Effective for peeling backline carries or punishing overextended enemies.

03

Sustained Team Fight

Wild Stomp ability icon2
Wild Stomp
AA
Auto
Wild Charge ability icon1
Wild Charge
Wild Stomp ability icon2
Wild Stomp

Lead with W to reduce incoming damage while dealing AoE damage, weave autos, use Q opportunistically to reposition enemies, cycle W on cooldown. Use when enemies are grouped but R is unavailable.

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm safely in lane; your CC doesn't translate to early kills without jungler follow-up
  • Use Q defensively to interrupt ganks and create space for ADC
  • Stack armor early (Mantle of Ra, Hollow Radiance) to maximize passive scaling efficiency

Mid Game

Post Broken Spear
  • Group for objective fights; R guarantees 3-second windows for your team to capitalize on stun chains
  • Rotate to whichever lane needs protection; your presence forces enemies to respect engage
  • Use W proactively to reduce burst damage during contested fights and maintain frontline presence

Late Game

Teamfight phase
  • Position R placement to hit maximum enemies (especially priority targets); one good ult wins late-game teamfights
  • Never initiate first without vision; rely on enemies committing before ulting to guarantee stun execution
  • Peel backline if carry is threatened; your CC is more valuable preserving win conditions than chasing kills
Matchups

Matchups

Baldum gets countered by

  • Elsu hero icon
    Elsu
    Long-range poke keeps Baldum at arm's length; requires team to engage first, which reverses his initiation advantage.
  • Quillen hero icon
    Quillen
    High mobility and burst allow him to escape R stun and assassinate backline before Baldum reaches them.
  • Brunhilda hero icon
    Brunhilda
    Armor shred negates Baldum's passive scaling; her CC range and damage output make extended trades unfavorable.

Baldum synergizes with

  • Tel'Annas hero icon
    Tel'Annas
    Baldum's R stun guarantees positioning for her ult and enables extended auto-attack windows; pair well in grouped fights.
  • Xeniel hero icon
    Xeniel
    Dual engage tanks create overlapping CC windows; Xeniel's mobility compensates for Baldum's lack of chase potential.
  • Mina hero icon
    Mina
    Her burst follow-up converts Baldum's 3-second stun into guaranteed kills; works in both early and late game scenarios.
Tips

Pro Tips

  • R's 0.5s pre-stun delay is reactable—place it slightly ahead of enemy movement to catch dash predictions, especially against mobile heroes.
  • Q knockback direction is determined by your facing angle; practice angling it to throw isolated targets toward your team or away from yours.
  • Abuse W's damage reduction (1 second) by activating it just before enemy burst windows; the damage mitigation scales with armor, making it exponentially stronger when ahead.

Baldum is a top-tier tank in the current meta (56.3% WR) due to his unmatched team fight control and scaling durability. Pick him into composition-heavy matchups where grouped fights are inevitable. He excels when your team can follow up on his CC chains but struggles against coordinated kite comps with multiple dashes.