A TIERwarriorSolo LaneMediumPatch 1.62
Omen portrait

Omen

Pull, tank, dominate—the reaper's dance

Win Rate
65.5%
Pick Rate
10.2%
Ban Rate
12.5%
Overview

Strengths & Weaknesses

Strengths

  • +Exceptional at initiating fights with Death's Beckon pull + Death's Embrace lockdown combo
  • +Thirst passive provides massive offensive scaling (60 MS + 25% AS) enabling extended teamfight dominance
  • +Untouchable provides both damage reduction and reflected damage, making him deceptively tanky while punishing divers

Weaknesses

  • Skill cooldowns are long relative to engagement windows, making missed abilities punishing
  • No built-in healing or shield makes him vulnerable to sustained poke and burst before Thirst is stacked
  • Death's Embrace has a long wind-up, making it telegraphed and dodgeable against skilled opponents
Kit

Abilities

Thirst ability iconP
PASSIVE

Thirst

Each auto attack against an enemy grants 1 Thirst stack. When fully stacked, Omen gains 60 movement speed and 25% attack speed for 5s. Afterwards, each auto attack deals additional true damage and reduces the cooldown of Death's Beckon and Untouchable by 1s each. Omen has a chance to attack twice in one hit, with the second hit dealing 50% reduced damage.

Death's Beckon ability icon1
SKILL 1

Death's Beckon

Omen pulls an enemy hero towards him with his whip sword, dealing physical damage and slowing movement speed by 25%.

Untouchable ability icon2
SKILL 2

Untouchable

Omen enters a state of alert, reducing damage taken and increasing movement speed for 2s. Additionally, Omen reflects auto attack damage back to attackers as physical damage and slows them by 50%. Reflected damage is affected by items and buffs. Can reflect attacks from each enemy only once.

Death's Embrace ability iconR
ULTIMATE

Death's Embrace

Omen dashes in a designated direction, dealing physical damage to the first enemy hero hit. He then calls down cursed swords to pin enemies in place for 5s. Pinned enemies deal reduced damage.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Death's Beckon
1·3·5·7·9···13··
2Untouchable
·2·4···8·10·12·14·
RDeath's Embrace
·····6····11···15
Build

Loadout

Flicker summoner spell icon
Summoner Spell
Flicker
Core Runes
Onslaught rune iconOnslaught
Colossus rune iconColossus
Dragon's Claw rune iconDragon's Claw
Recommended
Mantle of Ra item icon1
Mantle of Ra
Glided Greaves item icon2
Glided Greaves
Fafnir's Talon item icon3
Fafnir's Talon
Shield of the Lost item icon4
Shield of the Lost
Muramasa item icon5
Muramasa
Medallion of Troy item icon6
Medallion of Troy
Mechanics

Core Combos

01

Engage Initiation

Death's Embrace ability iconR
Death's Embrace
Death's Beckon ability icon1
Death's Beckon
AA
Auto
Untouchable ability icon2
Untouchable

Use Ultimate to gap close and pin target, Skill 1 to pull them deeper into team, auto-attack to build Thirst stacks, then Skill 2 to tank counter-engage damage

02

Sustained Teamfight

Death's Beckon ability icon1
Death's Beckon
AA
Auto
AA
Auto
Untouchable ability icon2
Untouchable
AA
Auto

Pull high-priority target, kite with auto-attacks to trigger Thirst, activate Skill 2 when burst comes in to maximize reflection damage and extended teamfight presence

03

Cleanup Chase

AA
Auto
Fl
Flicker
Death's Embrace ability iconR
Death's Embrace

Use Flicker to close distance on fleeing enemies after Thirst activates, then Ultimate to secure the kill with sustained pressure

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm safely and stack Thirst on minions to prepare for skirmishes—don't force early teamfights without stacks
  • Use Skill 1 to punish overextending enemies in lane, but respect cooldown windows when it's down

Mid Game

Post Broken Spear
  • Group with team and initiate with Ultimate on high-value targets (mages/ADC) to create 5v4 advantages
  • Maintain Thirst stacks through constant auto-attacking; use Skill 2 reactively when focused to amplify your effective HP

Late Game

Teamfight phase
  • Position as a forward frontline to pull enemies away from your backline—Death's Embrace's 5-second pin is game-winning zone control
  • Stay in teamfights longer by cycling Skill 2 during burst phases; with full Thirst stacks, you become unkillable
Matchups

Matchups

Omen gets countered by

  • Liliana hero icon
    Liliana
    Long-range healing and mobility let her kite Omen indefinitely while denying Thirst stack opportunities
  • Murad hero icon
    Murad
    High burst and invulnerability frames allow him to out-damage Omen before Untouchable can fully mitigate
  • Ybneth
    Superior range and sustained poke prevent Omen from closing gaps safely and stacking Thirst

Omen synergizes with

  • Tulen hero icon
    Tulen
    Omen's pull locks enemies in place for Tulen's delayed AoE burst, guaranteeing major teamfight damage
  • Lumis
    After Omen's Ultimate pins targets, Lumis can follow up with guaranteed CC chains on immobilized enemies
  • Veera hero icon
    Veera
    Omen's engagement allows Veera to position freely and land high-impact charm chains on disrupted enemies
Tips

Pro Tips

  • Stack Thirst deliberately before major fights by auto-attacking nearby units; don't enter teamfights unstacked as your damage and durability drop significantly
  • Death's Beckon pull distance scales with target distance—use terrain and positioning to maximize pull distance and disrupt enemy formation
  • Use Untouchable not just defensively but offensively: activate it when enemies clump to reflect damage onto multiple targets, turning defense into area denial

Omen is a top-tier A-tier warrior with exceptional 65.5% win rate due to his pull-and-lockdown kit that trivializes teamfight initiation. Pick him into immobile compositions or when your team needs guaranteed engage; avoid into kite-heavy or poke-based teams that prevent Thirst stacking.