New Hero
Flowborn, The Flowborn-Mage
Flowborn is a new mage hero with a passive channeling system based on "Flow" stacks.
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Passive: Flow of the World — Flowborn channels Flow from altars to gain magic power and enhance one of four attributes: Vitality (max HP), Carnage (magic pierce), Haste (movement speed), or Focus (cooldown reduction). Consuming 1 Flow stack performs an enhanced normal attack that channels to nearby enemies for additional magic damage.
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Skill 1: Convergence — Gathers Flow to deal magic damage and knock back nearby enemies. Grants HP restoration and 5 Flow stacks. Reduces cooldown of Stellar Flare and Arcane Arts by 1/2 seconds. Nearby allied heroes and creeps gain additional HP restoration and Flow.
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Skill 2: Stellar Flare — Casts a spell in the indicated direction. Magic crystal explodes on hero contact or at range end, dealing magic damage and slowing enemies. Deals continuous magic damage. Consecutive uses within 2 seconds increase effect (Twin Radiance and Triple Alignment versions increase range and apply stun instead of slow). Consuming 4 Flow stacks grants an additional Stellar Flare cast.
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Ultimate: Arcane Arts — Guides Flow forward to form a beam that pulls enemies within range toward Flowborn, dealing magic damage and slowing them. Consuming 5 Flow stacks grants an additional Arcane Arts cast. Other skills can be cast simultaneously during its duration.
Hero Balance Changes
Buffed
Rouie, Light of Veda
- Skill 1: Holy Light — First stage damage increased from 100 + 25/Lv + 0.18MP to 125 + 25/Lv + 0.2MP. Second stage damage increased from 400 + 100/Lv + 0.72MP to 500 + 100/Lv + 0.72MP.
Alice, The Adorable Mystic
- Skill 2: Friendship — Cooldown reduced from 11(-0.4/Lv) seconds to 10(-0.4/Lv) seconds. Shield amount increased from 500 + 80/Lv + 0.85MP to 600 + 120/Lv + 1.0MP.
Helen, Faerie Guardian
- Skill 1: Healing Spirit — Base restore increased from 70 + 14/Lv + 0.2MP to 85 + 17/Lv + 0.2MP.
- Skill 2: Dance of Flowers — Base damage increased from 200 + 40/Lv + 0.4MP to 250 + 50/Lv + 0.5MP.
Cresht, The Mermidon
- Skill 2: Aquatic Shield — New effect added after transformation: knocks up enemies at the center for 0.5 seconds.
System & Gameplay Changes
Carano Chess Updates
- Fixed an issue where piece attributes were affected when both the Snow Festival Combination and the Valhalla Gift talent were present.
- When the Rite of Valhalla talent takes effect, remaining allies now gain an attribute bonus of 30%.
- Evolution Battle Talent can only be obtained from the first selection.
- New Carano Chess Encyclopedia/Gallery unlocked featuring:
- Piece Gallery: Sortable by cost with combo and detailed number information.
- Encyclopedia: Dual classification system by faction and position with in-depth combo effect analysis.
- Equipment Encyclopedia: Organized by skill effects for quick attribute lookup.
- Quests and Essence: Covers all qualities (Common, Epic, Legendary) with latest information on adventures and Essence power.
Bug Fixes
- Fixed a bug where Qi's Skill 1 could restore HP to enemy targets.
- Fixed a bug where Ming's connection to enemies or allies caused an anomaly with his ultimate skill.
- Fixed a bug where Zip and other heroes would trigger the Counterattack mechanism more than once.
- Fixed a bug where Nakroth's passive fully stacks and triggers on towers.
- Fixed an abnormal invincibility effect bug in Training Camp.
- Optimized the timer display for Astrid's Ember Ring.
- Fixed an issue where the tag of Diao Chan's exclusive skin went missing.