Strengths & Weaknesses
Strengths
- +Massive damage amplification vs isolated targets (50% bonus from Duel passive)
- +High burst combo with CC chain (Combo knockup into auto-reset damage)
- +Self-sufficient with Enrage providing durability, damage, and movespeed for extended fights
Weaknesses
- −Passive only activates on single targets—useless in teamfights with multiple enemies
- −Limited range and no hard CC, making initiation risky without setup
- −Falls off without leads; relies on snowballing early advantage to remain relevant
Abilities
PDuel
When Amily's auto attack or Combo skill hits a single target, she deals 50% increased damage.
1Kickblade
Amily throws a blade that bounces to 4 other enemies on hit, dealing 150 (+60% AD) physical damage and slowing them by 30% for 1.3s (first target slowed by 50%). When the blade returns, she gains 20% movement speed for 3s, restores 125 (+50% AD) HP, and reduces this skill's cooldown by 30%.
2Combo
Amily performs a kick combo dealing 80 (+30% AD) physical damage. The 2nd hit launches enemies airborne. The next auto attack triggers an extra hit dealing 80 (+30% AD) bonus physical damage. Passive: Amily restores 1% of max HP and mana per second and gains 10 movement speed when out of combat.
REnrage
Amily enters a rage state. After 1s, she deals 300 magic damage. She then gains 100 attack power and 40 movement speed, along with 40 damage reduction. Additionally, she deals 60 magic damage every 0.8s.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1Kickblade | 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · |
2Combo | · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · |
REnrage | · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

Standard Build
1
2
3
4
5
6Core Combos
Isolated Burst
Against single isolated enemy. Kickblade applies slow, auto procs Duel, Combo knockup on 2nd hit, then auto-reset into final Combo for maximum single-target damage.
Teamfight Enrage Cleanup
Activate Enrage for tankiness and damage buff, dive with Combo on isolated backline target, auto-reset, then Kickblade for cleanup. Use mobility from Enrage to kite out.
Kite & Reposition
When enemies group: Kickblade for slow, Flicker away, then re-engage with Combo if target isolated. Maintains threat without full commitment.
Gameplan
Early Game
Levels 1–6- →Invade jungle paths and duel isolated enemies to stack early kills (Duel passive scales hard with levels)
- →Farm side lanes aggressively but respect 5v5 grouping before lvl 4—you're weak without ult
- →Set up picks with Combo knockup on overextended enemies; roam with jungler for 2v1 dives
Mid Game
Post Broken Spear- →Look for picks on isolated ADC/mid laner during rotations—this is when Duel passive dominates
- →Use Enrage as a pseudo-teamfight tool for repositioning, but avoid prolonged 5v5s where passive is inactive
- →Control side lanes and secure kills on split-pushing enemies; use lead to accelerate item powerspikes
Late Game
Teamfight phase- →Stick to picks and cleanup rather than front-line engage; your passive requires isolation which doesn't exist in grouped fights
- →Use Enrage defensively to escape collapsed teamfights; reposition for cleanup on low-health targets
- →Leverage superior item scaling (AD/tankiness) to duel split-pushers and secure kill pressure, but stay grouped during crucial objectives
Matchups
Amily gets countered by
AiriHigh mobility and invulnerability frames avoid Combo CC; tank builds naturally resist Amily's AD scaling- LeontesGrouped tankiness and crowd control immunity reduce Duel damage effectiveness; can collapse and stun Amily during isolation attempts
RouieCC chain and burst damage out-trades Amily before Enrage provides scaling; team grouping nullifies her single-target strength
Amily synergizes with
VolkathBoth excel in isolated skirmishes; Volkath's CC setup guarantees Amily Duel damage proc on locked targets- ElandorrEarly game ganks enable Amily's snowball; both heroes punish overextended enemies and transition into 1v1 duel scenarios
PreytaVision control and CC setup isolate targets for Amily's burst; supports Amily's roaming playstyle with safe initiation
Pro Tips
- →Track enemy positioning before engaging—if grouped, farm and scale instead of forcing isolated duels that lose fights
- →Combo's auto-reset is timing-sensitive; practice the w→aa→w rhythm to maximize damage output and ensure knockup lands
- →Enrage movespeed is crucial for both initiation and kiting—toggle it proactively when expecting skirmishes, not reactively when losing
Amily is a high-risk, high-reward solo-carry assassin that dominates isolated duels but struggles in grouped teamfights where her Duel passive is neutered. Pick her into immobile, squishy comps and coordinate early roams to snowball kills—late-game effectiveness depends entirely on maintaining a gold/level lead and forcing duels on your terms.