A TIERwarriorSolo LaneMediumPatch 1.62
Amily portrait

Amily

Single-target assassin with sustained damage and mobility.

Win Rate
0%
Pick Rate
0%
Ban Rate
0%
Overview

Strengths & Weaknesses

Strengths

  • +Massive damage amplification vs isolated targets (50% bonus from Duel passive)
  • +High burst combo with CC chain (Combo knockup into auto-reset damage)
  • +Self-sufficient with Enrage providing durability, damage, and movespeed for extended fights

Weaknesses

  • Passive only activates on single targets—useless in teamfights with multiple enemies
  • Limited range and no hard CC, making initiation risky without setup
  • Falls off without leads; relies on snowballing early advantage to remain relevant
Kit

Abilities

Duel ability iconP
PASSIVE

Duel

When Amily's auto attack or Combo skill hits a single target, she deals 50% increased damage.

Kickblade ability icon1
SKILL 1

Kickblade

Amily throws a blade that bounces to 4 other enemies on hit, dealing 150 (+60% AD) physical damage and slowing them by 30% for 1.3s (first target slowed by 50%). When the blade returns, she gains 20% movement speed for 3s, restores 125 (+50% AD) HP, and reduces this skill's cooldown by 30%.

Combo ability icon2
SKILL 2

Combo

Amily performs a kick combo dealing 80 (+30% AD) physical damage. The 2nd hit launches enemies airborne. The next auto attack triggers an extra hit dealing 80 (+30% AD) bonus physical damage. Passive: Amily restores 1% of max HP and mana per second and gains 10 movement speed when out of combat.

Enrage ability iconR
ULTIMATE

Enrage

Amily enters a rage state. After 1s, she deals 300 magic damage. She then gains 100 attack power and 40 movement speed, along with 40 damage reduction. Additionally, she deals 60 magic damage every 0.8s.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Kickblade
1·3·5·7·9···13··
2Combo
·2·4···8·10·12·14·
REnrage
·····6····11···15
Build

Loadout

Flicker summoner spell icon
Summoner Spell
Flicker
Core Runes
Onslaught rune iconOnslaught
Assassinate rune iconAssassinate
Dragon's Claw rune iconDragon's Claw
Recommended

Standard Build

Glided Greaves item icon1
Glided Greaves
Broken Spear item icon2
Broken Spear
Hercules's Madness item icon3
Hercules's Madness
Omni Arms item icon4
Omni Arms
Fenrir's Tooth item icon5
Fenrir's Tooth
Blade of Eternity item icon6
Blade of Eternity
Mechanics

Core Combos

01

Isolated Burst

Kickblade ability icon1
Kickblade
AA
Auto
Combo ability icon2
Combo
AA
Auto
Combo ability icon2
Combo

Against single isolated enemy. Kickblade applies slow, auto procs Duel, Combo knockup on 2nd hit, then auto-reset into final Combo for maximum single-target damage.

02

Teamfight Enrage Cleanup

Enrage ability iconR
Enrage
Combo ability icon2
Combo
AA
Auto
Kickblade ability icon1
Kickblade

Activate Enrage for tankiness and damage buff, dive with Combo on isolated backline target, auto-reset, then Kickblade for cleanup. Use mobility from Enrage to kite out.

03

Kite & Reposition

Kickblade ability icon1
Kickblade
Fl
Flicker
Combo ability icon2
Combo
AA
Auto

When enemies group: Kickblade for slow, Flicker away, then re-engage with Combo if target isolated. Maintains threat without full commitment.

Strategy

Gameplan

Early Game

Levels 1–6
  • Invade jungle paths and duel isolated enemies to stack early kills (Duel passive scales hard with levels)
  • Farm side lanes aggressively but respect 5v5 grouping before lvl 4—you're weak without ult
  • Set up picks with Combo knockup on overextended enemies; roam with jungler for 2v1 dives

Mid Game

Post Broken Spear
  • Look for picks on isolated ADC/mid laner during rotations—this is when Duel passive dominates
  • Use Enrage as a pseudo-teamfight tool for repositioning, but avoid prolonged 5v5s where passive is inactive
  • Control side lanes and secure kills on split-pushing enemies; use lead to accelerate item powerspikes

Late Game

Teamfight phase
  • Stick to picks and cleanup rather than front-line engage; your passive requires isolation which doesn't exist in grouped fights
  • Use Enrage defensively to escape collapsed teamfights; reposition for cleanup on low-health targets
  • Leverage superior item scaling (AD/tankiness) to duel split-pushers and secure kill pressure, but stay grouped during crucial objectives
Matchups

Matchups

Amily gets countered by

  • Airi hero icon
    Airi
    High mobility and invulnerability frames avoid Combo CC; tank builds naturally resist Amily's AD scaling
  • Leontes
    Grouped tankiness and crowd control immunity reduce Duel damage effectiveness; can collapse and stun Amily during isolation attempts
  • Rouie hero icon
    Rouie
    CC chain and burst damage out-trades Amily before Enrage provides scaling; team grouping nullifies her single-target strength

Amily synergizes with

  • Volkath hero icon
    Volkath
    Both excel in isolated skirmishes; Volkath's CC setup guarantees Amily Duel damage proc on locked targets
  • Elandorr
    Early game ganks enable Amily's snowball; both heroes punish overextended enemies and transition into 1v1 duel scenarios
  • Preyta hero icon
    Preyta
    Vision control and CC setup isolate targets for Amily's burst; supports Amily's roaming playstyle with safe initiation
Tips

Pro Tips

  • Track enemy positioning before engaging—if grouped, farm and scale instead of forcing isolated duels that lose fights
  • Combo's auto-reset is timing-sensitive; practice the w→aa→w rhythm to maximize damage output and ensure knockup lands
  • Enrage movespeed is crucial for both initiation and kiting—toggle it proactively when expecting skirmishes, not reactively when losing

Amily is a high-risk, high-reward solo-carry assassin that dominates isolated duels but struggles in grouped teamfights where her Duel passive is neutered. Pick her into immobile, squishy comps and coordinate early roams to snowball kills—late-game effectiveness depends entirely on maintaining a gold/level lead and forcing duels on your terms.