Strengths & Weaknesses
Strengths
- +Exceptional mobility with Skill 2's directional dash and Skill 3's leap, enabling multiple escape vectors and repositioning during fights
- +Dragon Blessing passive stacks enable sustained damage and extended attack range, turning extended trades into DPS advantages
- +Skill 1 heals on enemy hit, providing self-sustain during skirmishes and reducing reliance on supports
Weaknesses
- −Requires precise skill sequencing and positioning to maximize damage; mistakes are heavily punished due to low base durability
- −Dragon Mask stacks reset on death, losing momentum and forcing passive gameplay until stacks rebuild
- −Limited teamfight presence compared to other assassins; excels in 1v1 and skirmish scenarios but struggles against coordinated 5v5s
Abilities
PDragon Blessing
Each time Aoi uses a skill, she gains 1 Dragon Mask (max 4 stacks) and converts her next auto attack into a ranged attack that increases range, attack speed, and deals bonus damage. The 4th enhanced attack always crits and reduces all skill cooldowns on hit, but only deals 150% critical damage. Aoi gains 4 Dragon Masks at game start. Enhanced attacks against enemies while airborne via Dragon Claw stop her airtime instantly. Skill 1 - Dragon Slash: Aoi dashes in a direction, dealing damage to enemies in range (30% increased damage to jungle monsters) and healing on hit. While airborne via Dragon Claw: Aoi dashes in a direction dealing physical damage and knocking enemies airborne, prioritizing the lowest HP hero.
1Dragon Slash
Aoi dashes in a direction, dealing damage to enemies in range (30% increased damage to jungle monsters) and healing on hit. While airborne via Dragon Claw: Aoi dashes in a direction dealing physical damage and knocking enemies airborne, prioritizing the lowest HP hero.
2Dragon Claw
Aoi launches dragon claws in a direction and grasps an obstacle, choosing from 2 movement types: Rush: Aoi dashes to the claw's location. At max range, she can redirect to roll again. Hover: Aoi swings around the claw. On completion or cancellation, she rolls forward and buffs Skill 1's attacks. The claw deals physical damage and slows enemies. If Aoi rushes, hovers, or rolls into enemies, she stops and deals damage, knocks them airborne, and gains 1 Dragon Mask.
RDragon Chant
Aoi leaps up, becoming untargetable, and launches claws in a direction dealing physical damage and slowing enemies. She then dashes backward dealing physical damage to enemies hit.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1Dragon Slash | 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · |
2Dragon Claw | · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · |
RDragon Chant | · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

Jungle
1
2
3
4
5
6Core Combos
Dragon Combo (All-in)
Engage with Skill 1 for heal and stack, dash with Skill 2 to reposition, stack more autos, then Skill 3 to finish and escape. Use when target is isolated.
Kite and Stack (Extended Trade)
Build Dragon Masks through repeated Skill 1 hits, use Flicker to adjust positioning, then Skill 2 dash to safety while maintaining auto-attack range advantage.
Skill 3 Escape (Defensive)
When caught or facing gank, use Skill 3's invulnerability frames and backward dash, immediately chain Skill 2 to create distance from pursuer.
Gameplan
Early Game
Levels 1–6- →Farm jungle camps aggressively; Skill 1's 30% bonus damage vs monsters accelerates gold income and stack generation
- →Avoid overcommitting to lanes without clear vision; use roams to secure 1v1 advantages against vulnerable carries
- →Stack Dragon Masks consistently through skill casts; entering mid-game with 3-4 stacks provides significant power spike
Mid Game
Post Broken Spear- →Transition to skirmish patterns: identify isolated targets and execute full combo sequences (Q→AA→W→AA→R) before disengaging
- →Ward jungle entrances to anticipate ganks; Aoi's mobility allows kiting, but coordination with enemies is lethal
- →Capitalize on kill streaks to snowball; each reset extends stack retention and forces opponents to respect your presence
Late Game
Teamfight phase- →Position in fights as a clean-up assassin, not primary engage; wait for enemies to commit before targeting backline with Skill 2 dashes
- →Maintain stack count through persistent low-risk poke with Skill 1; the heal sustains trades without forcing all-ins
- →Use Skill 3's invulnerability proactively against enemy ult chains; chain it into Skill 2 for guaranteed escape paths
Matchups
Aoi gets countered by
AliceSustained heal and high HP pool negate Aoi's burst; Alice's CC chains lock Aoi down before she can escape
MalochTanky frontline blocks Aoi's target access; his cc and damage reduce her kiting potential and sustain advantage
GrakkHook and trap mechanics prevent Aoi's escape sequences; invulnerability is minimal against crowd control chains
Aoi synergizes with
BrightProvides vision control and engages targets; enables Aoi's skirmish patterns with confirmed targets and follow-up damage- Supports with CC (Annette, Themarra)Lock targets for Aoi's all-in combos; protects her during stack-building phases and guarantees execution windows
Pro Tips
- →Stack management is critical: prioritize maintaining 3+ stacks before crucial fights. Every stack amplifies your next auto-attack significantly; don't reset stacks by dying before objectives.
- →Skill 2 directional control is underutilized—practice mid-dash direction pivots to fake dodges and bait enemy cooldowns before committing to all-ins.
- →Skill 1 healing scales with damage dealt; build damage items (Rankbreaker, Muramasa) to maximize sustain value, not tanky itemization that wastes the passive.
Aoi is a high-skill-floor assassin dominating the current meta (S-tier, 80% winrate) due to superior mobility, sustain, and damage scaling. Pick her into immobile comps and 1v1-heavy matchups; her weakness against coordinated teamfights and stack reset vulnerability make her punishing into organized defenses. She rewards mechanical precision and punishes positional mistakes heavily.
