Strengths & Weaknesses
Strengths
- +Exceptional sustained damage output with high attack speed scaling
- +Strong kiting and repositioning potential with mobility tools
- +Excellent late-game scaling as a primary carry with farm priority
Weaknesses
- −Vulnerable to all-in engages and burst damage before positioning
- −Limited defensive tools compared to other marksmen in early trades
- −Requires proper spacing and team peel to maximize teamfight effectiveness
Abilities
Redeploy
Brunhilda gains 80% movement speed that diminishes over 2s. Allows Entrenchment to be canceled immediately.Increases 40-60 attack damage
Sentry
Brunhilda throws a trap at the target location (when located in the bush, friendly units gain vision around it). Enemies who touch it take 200-400 (+50%of AD) physical damage, and enemy heroes receive an additional 30% movement speed reduction, 15%-30% armor reduction and are revealed for 2s. Brunhilda gains a shield that absorbs 200-400 (+50%of AD) damage for 3s. Up to 2 mines may be active at the same time.
Entrench
Brunhilda becomes entrenched for 15s, during which she is unable to move but gains 240-360 armor and magic defense. Her normal attacks deal 350-550 (+100%of AD) physical damage to enemies at the center of the target area (-40% to enemies on the edge) for a maximum of 7 times.Recast to cancel entrenchment
Ballistics
When Brunhilda's normal attacks hit an enemy, her crit chance increases by 3%, and her physical damage increases by 8 for 3s (up to 5 stacks).(No effect against normal wildlings)
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1Sentry | 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · |
2Entrench | · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · |
RBallistics | · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout
Core Combos
Sustained DPS Rotation
Use in extended teamfights to maintain damage while resetting attack timer and poking enemies
Kite and Disengage
Escape ganks or all-ins by using mobility skill immediately followed by Flicker for maximum distance
Gameplan
Early Game
Levels 1–6- →Farm safely in lane, avoid unnecessary trades against support + carry pressure
- →Position behind minion wave to minimize poke damage while securing CS
Mid Game
Post Broken Spear- →Group for objectives and skirmishes, maintain spacing from enemy frontline
- →Pressure sidelanes when teamfight windows aren't available to build lead
Late Game
Teamfight phase- →Position in backline protected by team, focus highest priority target in range
- →Use mobility to kite melee threats and maintain maximum attack uptime
Matchups
Brunhilda gets countered by
QuillenStealth + burst mobility allows penetration of backline before Brunhilda can react
ZillHigh mobility and invulnerability frames make him unreliable to kite, can all-in reliably
Brunhilda synergizes with
GrakkHook initiation allows Brunhilda to kite and output damage safely behind engaged enemies
LaurielHeavy CC support enables extended kiting windows and protects backline from divers
Pro Tips
- →Learn auto-attack cancel timing to extend kiting windows and avoid unnecessary ability cooldown waste
- →Communicate positioning with support to ensure dual-threat coverage and prevent isolation ganks
- →Bank ability cooldowns during fights—use them reactively for disengage rather than proactively
Brunhilda is a solid A-tier marksman pick for coordinated Diamond+ play where proper spacing and team support are guaranteed. She excels in scaling-focused compositions but requires team synergy to overcome early fragility. Strong pick into immobile comps that struggle to reach backline.