- •Close-range mode: Attack damage bonus increased.
- •Energy regeneration rate increased in both weapon modes.
Capheny — Patch 1.63 Verdict
[BALANCE:buffed] [Liquipedia RPL: A | Web: S+ | Web: S+ | Web: A | Web: S+] Pro play (RPL 2026): 63 picks, 42.9% WR, 30.2% pick/ban rate. Note: pro meta may differ from ranked. Ranked S+ on zathong.com. Ranked S+ on metatierlist.com. Ranked A on commonsensegamer.com. Ranked S+ on 1v9.gg.
Capheny — Marksman Guide
Key Insights
- Passive converts attack speed into attack damage, so itemizing raw AS is a waste, build AD and crit instead.
- Q swaps to laser mode and becomes Propulsion (a dash); stacking hits builds up to 10 armor-pen stacks that reset on mode-swap.
- Rapid Shot lasers cost 20 energy per auto and apply a 40% self-slow, you must be pre-positioned before committing to a burst.
- Laser pierces all enemies in a line with a 50% damage falloff cap on targets beyond the first hit.
- R grants 100% movement speed for 0.52s AND instantly grants all 10 Propulsion armor-pen stacks on cast, no ramp-up needed.
Strengths
Propulsion armor-pen stacking shreds double-tank frontlines.- Attack-while-moving passive lets her kite and deal damage simultaneously.
Piercing Shot front-loads all 10 armor-pen stacks in half a second.- Attack-speed-to-AD passive makes her late-game scaling best-in-class.
Weaknesses
Rapid Shot's 40% self-slow is a death sentence if Flicker is already burned.- Dropping below 20 energy mid-fight auto-swaps modes and resets pen stacks.
- Zero hard CC makes her entirely dependent on team peel for laser uptime.
- Pre-Fafnir's Talon, machine-gun autos are too weak to fight armored lanes.
Matchups
Abilities
PAquamarine
Aquamarine is a weapon developed by Capheny with 2 firing modes: Gatling mode and Laser mode. Capheny can attack while moving. Attack speed bonuses from items are converted to attack power.
1Pulse Shot
Switch firing mode.
2Rapid Shot
Propulsion: Each normal attack costs 20 energy and slows Capheny by 40% briefly. Laser pierces through, dealing 70 (+100% physical power) physical damage. Each enemy pierced reduces laser damage by 10% (max 50%). When energy drops below 20, automatically switch to previous mode. In Rapid Shot mode, energy charges automatically and normal attacks accelerate charging.
RPiercing Shot
Remove all slow effects from Capheny and gain 100% movement speed for 0.52s. Then immediately gain 10 stacks of armor pierce buff.
1Propulsion
Passive: When hitting enemies with Rapid Shot mode, Capheny gains up to 10 stacks of armor pierce buff, totaling 10 armor penetration. Using Pulse Shot transforms this skill into Propulsion.
1Fusillade
Passive: When hitting enemies with Rapid Shot mode, Capheny gains up to 10 stacks of armor pierce buff, totaling 10 armor penetration. Using Pulse Shot transforms this skill into Propulsion.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · | |
| · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · | |
| · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

1
2
3
4
5
6Core Combos
Standard Laser Engage
Open with Q to enter laser mode, immediately press R to front-load all 10 armor-pen stacks, then auto attack freely with full penetration. Use this in teamfights the moment your frontline initiates so your laser output is maximized from the first hit.
Propulsion Dash Escape
If caught in the open, enter laser mode with Q, land one auto to begin energy drain, then use Propulsion's dash to create distance and Flicker as the emergency exit. Burning both on the same engage is a losing trade, so only chain them if you have no other out.
Full Burst All-In
Lead with R to clear the slow and spike your pen stacks before the enemy can react, swap to laser with Q, stack two autos, re-dash with Propulsion Q to close or reposition, then continue laser autos. This is your kill combo on a lone carry who has already burned their escape.
Anti-Gank Bail
Against a hard-engage gank (Nakroth, Murad diving from jungle), pop R instantly to shed the slow and gain the 100% move-speed window, Flicker through a wall, then Q to machine-gun mode so you do not burn laser energy while running. Do it in that order. Never Flicker first or you waste the R speed buff.
Expert Video Guide
ROV : Capheny สอนเล่นคาเฟนี่ หนึ่งในฮีโร่สุดฮิตในงานแข่ง !!! — Jayop
Gameplan
Capheny's first spike is Fafnir's Talon. The attack-speed-to-damage conversion starts paying off and her laser becomes something to respect in a 2v2. She takes over once Claves Sancti lands, where crit chance plus full armor-pen stacks on R make her burst windows oppressive. She peaks on a full Muramasa plus Fenrir's Tooth build, one of the highest physical-damage outputs in any role. The first five minutes are her weak point, so play for CS and wave priority, not kills.
Early Game
Levels 1–6- →Farm machine-gun mode for the first three minutes. Do not spend energy on laser trades when Fafnir's Talon is incomplete; the damage return is not worth the mode-swap risk.
- →Use your attack-while-moving passive to poke the enemy support during cannon minion waves. You win attrition trades by moving and shooting simultaneously in ways a stationary marksman cannot.
- →Respect jungle pressure. No hard CC means a Nakroth or Murad dive at level 4 will kill you before you can stack Propulsion. Hug the inner turret range if you sense a gank coming.
Mid Game
Post Broken Spear- →Complete Fafnir's Talon and War Boots before joining any teamfight. Rotating to a mid-lane skirmish without your first item is a feeding opportunity for the enemy, not yours.
- →In 2v2 dragon-lane skirmishes post-Fafnir, open every extended trade with a quick R to insta-stack pen, then laser the enemy marksman directly. Most dragon-lane carries at this stage cannot handle full-pen laser damage.
- →Rotate to dragon pit and turtle contests as a priority. Your piercing laser hits multiple bodies grouped around the objective, and Fusillade stacks accumulated on the tank also shred the carry standing behind them.
Late Game
Teamfight phase- →Position at maximum laser range at the edge of teamfights. Capheny does not dive in; she threads laser beams through the tank line at the back-line carry while her frontline absorbs pressure.
- →Save R for when a gap-closer lands on you or is about to. Blowing Piercing Shot proactively for the pen stacks is only correct if your team has enough peel that you will not be immediately re-engaged.
- →In base-race scenarios, Capheny's laser pierce is one of the fastest turret-and-inhibitor shred tools in the game. Prioritize staying alive to output sustained laser damage over risky plays that break the resource loop.
Pro Tips
- →Watch your energy bar constantly. Experienced Capheny players develop a peripheral awareness of the energy gauge so they never accidentally drop below 20 mid-trade. Hitting that threshold mid-combo is the difference between a kill and a death.
- →R does not need to hit an enemy to grant the 10 Propulsion stacks. It activates on cast, so use it as a pure offensive opener before any enemy ability lands on you, not only as a reactive escape tool.
- →In machine-gun mode, Capheny's attacks still proc Fafnir's Talon stacks normally. Brief returns to machine-gun mode between laser bursts serve a double purpose: energy recovery and item proc maintenance.
- →When laser-piercing through a tank into a carry, angle so the pierce vector passes through the narrowest part of the tank hitbox. A slight offset from center reduces the number of 'pierced' targets the game registers, which reduces the 10% falloff stacks and keeps your carry damage closer to full value.
Capheny is a high-ceiling, high-commitment marksman for players who want a dragon-lane carry that punishes the tank-heavy meta instead of bouncing off it. Armor-pen stacking, attack-while-moving, and a laser that pierces through front lines make her oppressive in the late game when played correctly. The one interaction to master is the R-into-Q opener, because every advanced combo follows from that insta-stack. Nail the timing and S+ stops being a ranking and starts feeling like the floor.
Capheny — Frequently Asked Questions
Is Capheny good in the current ROV patch?+
Yes. Capheny is S+ tier on the Thai server this patch with a 42.9% win rate across a 22.1% pick rate and 8.1% ban rate. Those numbers reflect both her strength and the growing counter-draft awareness around her. The meta's heavy reliance on double-frontline compositions plays directly into her armor-penetration laser kit. She is one of the strongest dragon-lane picks available right now.
What is the best build for Capheny?+
The current Thai-server consensus build is Fafnir's Talon into War Boots, then Claves Sancti, Muramasa, Fenrir's Tooth, and Blade of Eternity as the defensive sixth item. Fafnir's Talon is non-negotiable as first item. The attack-speed-to-attack-damage passive conversion makes it her single most gold-efficient purchase. Do not deviate into pure attack-speed builds; her passive converts attack speed into damage, so every item should have meaningful AD or crit to begin with.
How do you counter Capheny in ROV?+
The most reliable counter is drafting a gap-close assassin. Murad, Nakroth, and Quillen all punish her self-slow window during Rapid Shot before she can spend her Propulsion dashes and Flicker. Pairing any of these with an aggressive support in lane, such as Annette on the enemy side, denies her the safe farm window she needs to reach Fafnir's Talon. If you are already in-game against her, only engage after she has burned both Propulsion dashes and Flicker in a poke trade.
Is Capheny hard to play, and is she good for beginners?+
Capheny is rated Hard difficulty, and that rating is earned. Energy management, mode-switching timing, and the self-slow penalty during laser mode all demand a level of mechanical awareness that punishes new players hard. She is not recommended for beginners or players below Diamond rank, where team coordination around her weakness to dive is inconsistent. If you are committed to learning her, start by drilling the R-then-Q opener in ranked until it becomes muscle memory before worrying about advanced Propulsion-dash routing.




