Edras — Patch 1.63 Verdict
[Liquipedia RPL: S | Web: B] Pro play (RPL 2026): 70 picks, 50.0% WR, 44.7% pick/ban rate. Note: pro meta may differ from ranked. Ranked B on zathong.com.
Edras — Warrior Guide
Key Insights
- Passive stacks during trades and makes extended all-ins significantly more favourable than short burst exchanges, so aborting early wastes its value.
- W is his engage tool, not an escape. Using it defensively almost always means you have already lost the trade.
- Pop R after you have gapped onto your target, not before. Using it as an opener when the passive has not stacked burns your longest cooldown before the passive multiplier is doing meaningful work.
- Q is the primary poke and trade tool in lane, but hitting it on minions to reset the timer before an all-in is a bad habit high-elo Edras players actively avoid.
- His absolute strongest window is mid-game, roughly minutes 8 through 15, when he has two items and a level advantage in the side lane.
Strengths
- Passive rewards staying in fights; most warriors can't out-attrition him.
- Rending Charge gives rare catch potential on fleeing carries.
- 20.1% ban rate hands your team draft flexibility before the game starts.
- Hits his mid-game spike off one item; no full build needed to matter.
Weaknesses
- Rending Charge is his only threat; CC-heavy teams shut him down cold.
- No heal or shield; fall two items behind and lane becomes unwinnable.
- Levels 1-2 are weak; Kil'Groth or Allain can bully him off farm early.
- Needs a target to close on; against spread compositions he's a non-factor.
Matchups
Abilities
Essence Blade
Edras's normal attacks and skill 2 grant additional EXP when they hit heroes.
Valiant Sprint
Edras dashes in the indicated direction.
Powerful Slash
Edras unleashes his sword aura in the indicated direction, dealing physical damage to enemies along the path and slowing them down.
Essence Discovery: Light
In the instant Edras learns his ultimate skill, he unleashes the power of the family of mages and changes his combat form to Light Form.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · | |
| · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · | |
| · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

1
2
3
4
5
6Core Combos
Standard All-In
Use this when the enemy has no mobility spell left. W to close, auto to proc passive, Q to extend the trade window, then R once the passive has stacked to seal the kill.
Flicker Surprise
Reserved for enemies sitting just outside W range behind a minion wave. Flicker bridges the gap before W becomes the committed engage, catching enemies who feel safe at that distance.
Passive Reset Trade
Lead with Q at range to bait a trade-back response, then re-engage with W when the passive reset procs, catching the enemy mid-animation on their retaliation.
Expert Video Guide
@qzadd สอนเล่นฮีโร่ใหม่ Edras แบบเต็มประสิทธิภาพ! — Garena RoV Thailand
Gameplan
Edras is weakest at levels 1 and 2 before his core abilities are online, so respect that window in lane. His first real spike hits at level 4, when W and his other abilities have enough rank to commit to all-ins with confidence. Finishing his first major offensive item turns him from a lane bully into a genuine warrior assassin. His strongest window is mid-game, roughly minutes 8 through 15, when he has two items and a level advantage in the side lane. If the game goes very long and enemies finish full tank builds, his damage starts losing the race. Force decisions before that point.
Early Game
Levels 1–6- →Secure farm safely at levels 1-2 without overcommitting to trades. Edras's passive needs time to come online, and dying early erases his entire mid-game power window.
- →At level 4, look for a decisive all-in on the lane opponent if they have used their mobility ability on a wave. This is the first real kill window and forces either a flash or a death.
- →Ward the slayer lane river bush before level 4 to avoid dying to an early jungle gank, which is the primary way lane opponents try to compensate for Edras's 1v1 dominance.
Mid Game
Post Broken Spear- →After securing first or second tower, rotate immediately toward the nearest Dragon or mid-lane objective. Edras's side-lane dominance means nothing if the mid-game map is conceded.
- →Look for pick opportunities on isolated enemies, particularly backline supports or ADCs moving between objectives. W into a caught support is often a free kill that opens a tower.
- →If behind, don't force 5v5 fights. Split the side lane to draw attention, then collapse on the team only when you have a meaningful item advantage in the sub-fight.
Late Game
Teamfight phase- →In late-game teamfights, your job is to land on the enemy carry, not the tank. Ignore taunts from Gildur or Arduin and drive W directly onto the ADC or mage.
- →Buy Gilded Greaves or a defensive item second if the enemy team has three or more sources of CC. Arriving to the fight alive is more valuable than an extra 200 damage from an offensive item.
- →When Elder Dragon spawns, position in a bush flanking the enemy team rather than walking in frontally. Edras's W from an unexpected angle creates chaos that wins the decisive late fight.
Pro Tips
- →Against CC-heavy teams, hold your W until the enemy has burned at least one displacement or stun on a teammate. Engaging with W while three abilities are off cooldown is how Edras games end in 0-3 scores.
- →The river bush ward in slayer lane is not optional on Edras. He is the highest pick-and-ban hero this patch, so enemy junglers will visit his lane at level 2 or 3. Dying to a gank erases the entire game plan.
- →Once mid-game hits and the slayer lane tower is down, don't keep pushing the side lane. Rotate to mid with your HP lead and force a 5v4 before the enemy team notices your absence.
- →In mirror matches or high-elo games against warrior-heavy compositions, buying one armor or HP item earlier than usual is often correct. It lets you survive the enemy bruiser engage and then activate your passive for the counter-trade.
Edras is a high-ceiling, medium-difficulty warrior whose S-tier status this patch is well-deserved and unlikely to go away without a direct kit nerf. He rewards players who understand power windows, trade mechanics, and draft positioning, not mechanics acrobats, but game-sense grinders. If you are a Diamond-to-Immortal player looking for a single slayer-lane main to climb on, Edras is the most efficient investment right now. The single most important thing to master is the W engage timing: commit when the enemy displacement is on cooldown, never before.
Edras — Frequently Asked Questions
Is Edras good in the current ROV patch?+
Edras is S-tier in the current Thai-server patch with a 24.6% pick rate and 20.1% ban rate, making him one of the most contested slayer-lane picks in Diamond-and-above ranked play. His 50% win rate is a floor, not a ceiling. Pocket Edras players who understand his power windows run significantly higher numbers. If he survives the ban phase, he is almost always worth picking.
What is the best build for Edras?+
Exact ability numbers are best verified in the current in-game client, so check the Thai-server top-player builds via the in-game ranking system as your baseline. Generally, Edras wants an early aggressive offensive item to hit his mid-game spike, then a mix of HP and penetration to survive into late game. Gilded Greaves are the go-to boots in compositions with three or more CC sources.
How do you counter Edras?+
Heroes with built-in evasion or displacement that activates mid-trade, like Butterfly or Murad, are the cleanest counters because they shut down the extended-trade passive that makes Edras dangerous. Banning him outright is still the highest-percentage play in Diamond-and-above draft, which is exactly why his ban rate sits above 20%. If you cannot ban him, pick a hero who can kite or burst him before his passive stacks.
Is Edras hard to play / good for beginners?+
Edras is rated Medium difficulty. His core game plan is intuitive (close, trade, win), but the nuance is in knowing when to commit the W engage versus when to hold it, and in managing cooldowns around his passive. Complete beginners will find him forgiving enough to get early kills, but players who plateau on him are usually making the engagement-timing mistakes this guide covers. Once those fundamentals click, he is an excellent rank-climbing pick.



