Lindis — Patch 1.63 Verdict
[Web: B | Web: A | Web: C] Ranked B on zathong.com. Ranked A on metatierlist.com. Ranked C on commonsensegamer.com.
Lindis — Marksman Guide
Key Insights
- Entering any brush loads the next auto as a two-arrow double-shot; this refreshes on a 4s cooldown.
- Tread Softly also grants a movement-speed burst on brush entry, making her extremely hard to chase near river and jungle edges.
- Piercing Gaze's passive deals bonus physical damage on the 4th consecutive hit against the same target; switching targets resets the stack entirely.
- Lunar Champion (W) fires a remote moon spirit that triggers all on-hit effects (Firestorm Bow burn, Omni Arms buff, Claves Sancti crit) without requiring melee range.
- The ultimate is an amplified W with higher damage and the same on-hit trigger logic; sequence it after Firestorm Bow and Omni Arms are already active for maximum output.
Strengths
Tread Softly's double-shot burst wins most 1v1 brush skirmishes.
Piercing Gaze active gives free vision on brush corridors anytime.
Lunar Champion W and R trigger on-hit items at range, no melee needed.- Passive movement speed makes her one of the slipperiest river chasees.
Weaknesses
- No gap-closer, CC, or escape outside brush, peel is mandatory.
Tread Softly's 4-second cooldown punishes wasted procs hard.
Piercing Gaze passive resets on target switch, wiping your damage ramp.- Zero wave-clear; long-range pokes like Tel'Annas can zone her pre-brush.
Matchups
Abilities
PTread Softly
After Lindis dashes into brush, she gains movement speed. Her next auto attack fires 2 arrows. (Cooldown: 4s)
1Piercing Gaze
Passive: If Lindis attacks the same target 3 times, her next attack deals increased physical damage. Active: Lindis reveals enemies around her. This ability can be stacked.
2Lunar Champion
Lindis commands a lunar spirit to attack an enemy, dealing physical damage. It applies all on-hit effects as if from Lindis's auto attacks.
RLunar Champion
Lindis commands a lunar spirit to attack an enemy, dealing physical damage. It applies all on-hit effects as if from Lindis's auto attacks.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · | |
| · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · | |
| · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

Standard Build
1
2
3
4
5
6Core Combos
Brush Opener
Step into brush to load Tread Softly, open with the double-shot auto, immediately activate Q to reveal and stack the passive charge, follow with two more autos to hit the fourth-hit bonus, then send W to trigger all on-hit effects on the weakened target. The full sequence lands in under two seconds and is your bread-and-butter trade pattern in lane.
All-In Execute
Use this only after confirming the enemy's mobility spell is down. Enter brush, run the full trade above, then commit R to add a second remote on-hit hit as the kill-securing finisher.
Flicker Escape
When caught in the open by an assassin, Q-active to reveal and briefly distract, Flicker into the nearest brush tile to reload Tread Softly's movement speed, then use the speed burst to get out. This is your only real emergency exit.
Expert Video Guide
RoV : Lindis สอนเล่นลินดิส และเซ็ตไอเทมในแพทล่าสุด โหดมาก (SS17) - Best Ryouta — Best Ryouta
Gameplan
Lindis's first spike is Firestorm Bow: the on-hit burn works with W and R right away and makes her level-4 brush trades genuinely threatening. She peaks for skirmishing around the Broken Spear plus Claves Sancti timing, roughly 15 to 18 minutes, when crits and armor pen both come online. Before that, farm safely and bank Q charges. Late game, once Omni Arms is done, every W and R cast becomes a punishing on-hit nuke, but she stays glass cannon and one misplay in an open fight erases her. Only force fights inside or next to brush.
Early Game
Levels 1–6- →Prioritise last-hitting over aggression in the first two levels; use Q active to check the river brush before you step up to CS, denying the enemy jungler a free dive angle.
- →The moment you hit level 2 and have both the passive and Q available, look for a single brush-trade if the enemy marksman over-extends. Load Tread Softly, double-shot, stack toward the Q fourth-hit bonus, then back into brush immediately to reset.
- →Avoid buying defensive items early just because you feel pressured. Staying on the Firestorm Bow rush is non-negotiable; your W and R are almost useless without the on-hit burn amplification.
Mid Game
Post Broken Spear- →Rotate to turtle contests by hugging the river brushes. You can poke the enemy off the objective with W and R from brush without ever fully committing to a teamfight.
- →Use banked Q charges aggressively in skirmishes around the mid-lane brush line; two charges in quick succession can reveal and pressure multiple enemies before they locate you.
- →If your team is ahead, skip open-field teamfights. Instead, pressure the side lane, use Q active to check bushes, and let your team create chaos that forces mispositioned enemies toward you.
Late Game
Teamfight phase- →In full 5v5 teamfights, find the nearest brush to the fight and operate from it exclusively; every auto-attack sequence should begin with a re-entry to reload Tread Softly.
- →Target the enemy's highest-value squishy with your full combo. Q stack reset on target switch is catastrophic this late, so commit to one kill at a time.
- →Save Flicker strictly for survival, not aggression. At this stage one caught-out death can lose a won game, and Lindis has no other escape if Flicker is on cooldown.
Pro Tips
- →The pixel-brush at the corner of the dragon-lane tower is large enough to trigger Tread Softly. Most enemies never account for it and will walk into a double-shot point-blank while you look like you're sitting under your own turret.
- →Banking two Q active charges and firing them back-to-back during a chaotic teamfight reveals the entire brush line along a jungle path. It is an underrated scouting tool that can expose an ambushing jungler before your team commits to an objective.
- →W and R both proc Omni Arms's enhanced-attack buff. Firing W immediately after any auto-attack essentially gives you a third strike in the time it would normally take to wind up a second. Learn this rhythm and your effective attack speed in short trades nearly doubles.
- →Against assassins who hard-counter you, position to enter brush on the side away from the anticipated engage, not the side closest to the enemy. This forces them to chase through the entire brush tile before reaching you, buying the half-second that separates a clean escape from a death.
Lindis is a hunter's marksman. She rewards patience, map reading, and the discipline to never auto-attack unless the passive is loaded. She suits players who find stand-and-shoot carries boring and are willing to make brush mechanics feel like second nature. The thing to master is the Tread Softly cooldown cycle: when to trade, when to escape, when to rotate, all of it flows from knowing exactly when that double-shot is available. Get that right and B tier becomes a floor, not a ceiling.
Lindis — Frequently Asked Questions
Is Lindis good in the current ROV patch?+
Lindis is a solid B-tier marksman this patch, not a priority pick but genuinely strong in the right hands and the right draft. She rewards positional discipline and brush awareness over raw mechanical speed, so her effective win rate climbs noticeably among players who already understand dragon-lane spacing. With even one hard-CC support, she punches above her tier.
What is the best build for Lindis?+
Core path is Firestorm Bow into Gilded Greaves, then Broken Spear, Claves Sancti, Omni Arms, and finally Blade of Eternity as a survivability anchor. Firestorm Bow is non-negotiable first because its on-hit burn is triggered by both W and R, and without it those skills hit for too little. Omni Arms is the late-game spike: once it is online, every W and R produces a punishing enhanced auto follow-up.
How do you counter Lindis?+
Pick a gap-closing assassin like Nakroth or Quillen who can reach her inside brush before she reloads Tread Softly's double-shot. Heroes with persistent AoE like Butterfly simply out-trade her passive-gated burst. At the macro level, contest the river and dragon-side jungle to deny her safe brush access and push her into open-field positioning, where she is an average marksman with no escape.
Is Lindis hard to play / good for beginners?+
Medium difficulty, and that rating is accurate. Her inputs are not complicated, but the decisions around brush entry timing, passive cooldown management, and Q charge banking need real map awareness that beginners usually lack. New players find her frustrating because wasting the four-second Tread Softly cooldown on the wrong target kills her identity. Best for players who already have a comfortable dragon-lane ADC and want a more positional, higher-ceiling second option.





