Strengths & Weaknesses
Strengths
- +Exceptional target isolation and lock-down with Umbra Dream's 3-second pull and tag
- +High burst damage output combining magic and physical scaling through Dark Tides passive
- +Unmatched mobility and evasion with Fading Phantom's phasing and 3-hit block against auto-attacks
Weaknesses
- −Skill-shot dependent kit with high execution requirement; missed Q leaves you vulnerable
- −Struggles against grouped enemies; Triangle Maze is unreliable in teamfights without isolation
- −Weak against crowd control chains that interrupt your gap-closing sequences
Abilities
PDark Tides
Keera gains spell vamp. Additionally, her auto attacks deal physical damage and bonus spell damage.
1Umbra Dream
Keera leaps and leaves a shadow that deals spell damage (x2 if hit center). Then pulls the nearest enemy toward her and locks them for 3 seconds. Press again to send the shadow toward an enemy, dealing additional spell damage. If no target exists, the shadow dashes toward Keera instead.
2Triangle Maze
Keera dashes and splits into 2 shadows. Each shadow deals spell damage. Then creates a triangular area that deals spell damage every 1 second. (Keera cannot be targeted while using this skill, and enemies hit by the triangle's edge are stunned.) *After using this skill, the next 3 auto attacks become ranged.
RFading Phantom
Keera enters Dark Spirit mode and runs faster for 8 seconds. She can dash through obstacles and block 3 auto attacks. (Keera becomes invisible while in obstacles.) When the duration ends, immediately refresh the cooldown of skills 1 and 2.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1Umbra Dream | 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · |
2Triangle Maze | · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · |
RFading Phantom | · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

Jungle
1
2
3
4
5
6Core Combos
Isolated Elimination
Activate Fading Phantom for auto-attack immunity, dash with Q to pull isolated target, auto-attack twice between skills for passive procs, use W for additional burst and triangle zone control
Shadow Burst
Jump with Q, Flicker mid-animation to reposition shadow duplicate, detonate W at close range for guaranteed center damage (2x multiplier), follow with auto for passive reset
Kite and Reposition
Use Triangle Maze to create escape zone and force enemy repositioning, activate ultimate for phasing through terrain, re-engage with Q when cooldown allows
Gameplan
Early Game
Levels 1–6- →Farm safely in mid lane; avoid extended trades before level 4 when ultimate is unlocked
- →Use Umbra Dream to gank side lanes when enemies overextend; the 3-second lock guarantees teammate follow-up
- →Position near jungle camps to punish isolated enemies with full combo
Mid Game
Post Broken Spear- →Secure vision control around mid lane; Keera excels at picking off isolated targets in fog of war
- →Rotate to punish split-pushers; your mobility lets you reach side lanes faster than most assassins
- →Use ultimate proactively before fights to set up positioning; reset cooldowns if you secure kills
Late Game
Teamfight phase- →Never initiate 5v5 fights; wait for enemy team to split or commit, then collapse on isolated targets
- →Use Triangle Maze to zone enemies away from objectives rather than diving full rotations
- →Prioritize high-value targets (ADC, supports) on the edge of teamfights; tag and burst before they can react
Matchups
Keera gets countered by
GrakkHook interrupts all Keera gap closers mid-animation; mana tank build nullifies burst before Q lands
AliceZone control prevents Keera's approach angles; charm interrupts ultimate activation and chains disable
LaurielPurify removes lock-down debuff from Umbra Dream; heal output and evasion skill invalidate burst potential
Keera synergizes with
ThaneYour Q lock guarantees his ultimate land; his tankiness enables aggressive rotations while you hunt isolated targets
YenaSynergy in mid-game skirmishes; her crowd control chains enable your burst rotation on tagged targets
Pro Tips
- →Master Q's shadow duplicate mechanic: recast immediately for gap close or wait for optimal positioning to maximize center damage multiplier on grouped enemies
- →Use Fading Phantom's auto-attack block strategically against AA-reliant heroes (Yorn, Superman, Capheny); timing is crucial for extended duels
- →Triangle Maze creates a triangle around your landing spot—position it to either zone enemies INTO your team or create an escape corridor; map awareness determines effectiveness
Keera is a high-risk, high-reward pick for experienced players who excel at target isolation and mechanical outplay. In the current 37.5% win rate meta, she struggles against coordinated grouped play but dominates soloQ ladder where picks happen frequently. Pick into disorganized team compositions with isolated carries; ban her into supports and mages with hard CC.
