B TIERassassinJungleMediumPatch 1.62
Zill portrait

Zill

Wind Dancer—Strike fast, vanish faster.

Win Rate
0%
Pick Rate
0%
Ban Rate
0%
Overview

Strengths & Weaknesses

Strengths

  • +High burst damage with Tornado (R) chains against grouped enemies
  • +Dustdevil passive provides built-in slow utility after 3 skill marks
  • +Wind Shift (W) offers both mobility and damage for evasion or repositioning

Weaknesses

  • Tornado damage diminishes significantly on repeated target hits (40% reduction)
  • Vulnerable during Tornado cast—cannot move or act while channeling
  • Lacks reliable escape if Wind Shift is on cooldown against coordinated burst
Kit

Abilities

Dustdevil ability iconP
PASSIVE

Dustdevil

Zill's skill damage applies Wind Mark stacks to targets (fully stacked at 3 stacks) lasting 5 seconds. When fully stacked, slows enemies by 80% for 0.25 seconds. When Zill attacks a fully stacked target, she deals magic damage and resets Wind Shift's cooldown. Zill's auto attacks deal increased magic damage.

Wind Blade ability icon1
SKILL 1

Wind Blade

Zill throws dual blades in a specified direction, dealing magic damage and slowing targets by 50% for 1.5 seconds. After a delay, the blades return to Zill's position, dealing magic damage to enemies hit.

Wind Shift ability icon2
SKILL 2

Wind Shift

Zill dashes to a specified location, dealing magic damage to nearby enemies.

Tornado ability iconR
ULTIMATE

Tornado

Zill rapidly attacks 5 random enemies within 2 seconds, dealing magic damage per hit. Repeated attacks on the same target deal reduced damage (minimum 40%). Zill cannot be targeted while using this ability.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Wind Blade
1·3·5·7·9······
2Wind Shift
·2·4···8·10·12···
RTornado
·····6····11···15
Build

Loadout

Punish summoner spell icon
Summoner Spell
Punish
Core Runes
Awake rune iconAwake
Spirit rune iconSpirit
Stain rune iconStain
Recommended

Standard Build

Loki's Curse item icon1
Loki's Curse
Enchanted Kicks item icon2
Enchanted Kicks
Hecate's Diadem item icon3
Hecate's Diadem
Rhea's Blessing item icon4
Rhea's Blessing
Staff of Nuul item icon5
Staff of Nuul
Arctic Orb item icon6
Arctic Orb
Mechanics

Core Combos

01

Mark Stack Combo

Wind Blade ability icon1
Wind Blade
AA
Auto
Wind Blade ability icon1
Wind Blade

Use Wind Blade twice to stack Dustdevil marks, triggering the 80% slow on the third application for guaranteed positioning advantage

02

Burst Initiation

Wind Shift ability icon2
Wind Shift
Tornado ability iconR
Tornado
Wind Blade ability icon1
Wind Blade

Wind Shift into Tornado for burst, then Wind Blade to finish. Best against isolated targets or groups unaware of your position

03

Kiting Chain

Wind Blade ability icon1
Wind Blade
Wind Shift ability icon2
Wind Shift
Wind Blade ability icon1
Wind Blade

Spam Wind Blade for slows, use Wind Shift to reposition away. Maintains distance while applying Dustdevil marks

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm safely with Wind Blade (Q) spam—both blades hit creeps, building marks for potential skirmishes
  • Avoid extended trades; Wind Shift provides mobility but long cooldown early makes overcommitting dangerous
  • Roam with support after level 4 to setup Tornado ganks on isolated laners

Mid Game

Post Broken Spear
  • Use Tornado (R) in teamfights to burst split-pushed targets or finish weakened enemies—avoid casting into grouped CC
  • Rotate between lanes with Wind Shift mobility to apply pressure and secure picks before objectives
  • Maintain mark stacks on priority targets (ADC/Mid) for Dustdevil slow utility in fights

Late Game

Teamfight phase
  • Position carefully before fights—Tornado channel makes you stationary and vulnerable to enemy focus fire
  • Use Wind Shift to flank squishy backline targets; capitalize on Tornado's random hit pattern against split formations
  • Peel for teammates by applying slows with Wind Blade if primary targets are well-defended
Matchups

Matchups

Zill gets countered by

  • Grakk hero icon
    Grakk
    Hook interrupts Tornado channel and negates Wind Shift escape timing
  • Yorn hero icon
    Yorn
    Long-range burst and stun lock prevent Zill from closing gaps safely
  • Arum hero icon
    Arum
    Invincibility frames and peel negate burst; tank durability means Tornado damage is insufficient

Zill synergizes with

  • Arduin hero icon
    Arduin
    Stun setup allows guaranteed Tornado execution and grouping for full damage
  • Florentino hero icon
    Florentino
    Shared burst window and mobile initiation; both thrive in chaotic mid-game teamfights
  • Lumina
    Heals enable Zill's melee positioning during Wind Shift plays; speed boost amplifies roaming threat
Tips

Pro Tips

  • Stack Dustdevil marks on durable targets pre-fight so the 80% slow is ready for critical moments—don't waste it on unaware enemies
  • Wind Blade returns damage counts toward Dustdevil stacks; cast behind enemies so the return path hits them twice
  • Cancel Tornado early if burst is guaranteed or threat detected—holding the full 5 hits on 1-2 targets is often wasteful due to damage falloff

Zill thrives as a mid-game assassin with solid teamfight utility through Dustdevil slows and Tornado burst. Currently B-tier due to vulnerability during channel and team-dependent execution. Pick into fragmented teamfights and squishy compositions; avoid into coordinated CC-heavy teams.