S TIERsupportSupport / RoamMediumPatch 1.62
TeeMee portrait

TeeMee

Protection through chaos and resurrection.

Win Rate
53.5%
Pick Rate
20.4%
Ban Rate
6.8%
Overview

Strengths & Weaknesses

Strengths

  • +Ultimate provides invulnerability shield + resurrection, making it the strongest defensive tool in teamfights
  • +Chain Lance (W) offers engage/disengage flexibility with guaranteed stun and self-repositioning
  • +Scavenge passive amplifies team gold economy, accelerating item power spikes across the roster

Weaknesses

  • Vulnerable to burst damage before ultimate cooldown resets; lacks self-healing or mitigation without abilities
  • Limited engage range without Chain Lance; predictable patterns make him vulnerable to skilled kite/poke
  • Ultimate's resurrection mechanic can be baited by enemies, leaving team exposed if cast early
Kit

Abilities

Scavenge ability iconP
PASSIVE

Scavenge

When a non-hero enemy unit dies near TeeMee, increase gold earned by 25% and share it with nearby allies.

Pooty Poots ability icon1
SKILL 1

Pooty Poots

Tee creates explosive gas, gaining increased movement speed for 5 seconds. He then attempts to control it before it detonates, dealing magic damage and stunning enemies in a 1.5 second radius (damage and stun duration increase based on how long he holds the gas).

Chain Lance ability icon2
SKILL 2

Chain Lance

Mee fires a hook in a chosen direction and pulls himself toward the hit target. If the target is a hero or enemy minion, deal magic damage and stun for 1 second.

Being a Bro ability iconR
ULTIMATE

Being a Bro

TeeMee uses power to create armor shielding himself and the ally with the lowest HP for 3 seconds (can be used while under crowd control effects). If TeeMee or the affected allied hero dies during the skill's duration, they are revived after 2 seconds with 2000 HP (plus some magic power) and 100% mana restored. After revival, the skill deals magic damage and reduces enemy movement speed by 50% for 2 seconds.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Pooty Poots
1·3·5·7·9···13··
2Chain Lance
·2·4···8·10·12·14·
RBeing a Bro
·····6····11···15
Build

Loadout

Flicker summoner spell icon
Summoner Spell
Flicker
Core Runes
Golden Body rune iconGolden Body
Protect rune iconProtect
Prowess rune iconProwess
Recommended

Standard Build

Poseidon Emblem item icon1
Poseidon Emblem
Hermes' Select item icon2
Hermes' Select
The Aegis item icon3
The Aegis
Gaia's Standard item icon4
Gaia's Standard
Mail of Pain item icon5
Mail of Pain
Medallion of Troy item icon6
Medallion of Troy
Mechanics

Core Combos

01

Engage Chain

Chain Lance ability icon2
Chain Lance
Pooty Poots ability icon1
Pooty Poots
AA
Auto

Use Chain Lance to gap close and stun priority target, follow with Pooty Poots for additional CC and positioning control. Ideal for initiating favorable 5v5 teamfights.

02

Defensive Ultimate

Being a Bro ability iconR
Being a Bro
Chain Lance ability icon2
Chain Lance
Pooty Poots ability icon1
Pooty Poots

Activate Being a Bro on lowest HP ally under burst, then use Chain Lance for repositioning and Pooty Poots to create space. Use when enemy cooldowns are high.

03

Kite and Stun

Pooty Poots ability icon1
Pooty Poots
Fl
Flicker
Chain Lance ability icon2
Chain Lance

Build distance with Pooty Poots, use Flicker to dodge incoming damage, then Chain Lance backwards for escape. Effective against melee-heavy teams.

Strategy

Gameplan

Early Game

Levels 1–6
  • Roam with ADC to secure vision and early kills via Chain Lance stun combos; leverage Scavenge for 25% bonus gold on jungle camps
  • Position near minion waves to maximize passive gold sharing with team; deny enemy support roaming angles

Mid Game

Post Broken Spear
  • Control objective teamfights (abyssal, dark slayer) by timing ultimate for enemy burst phases; Chain Lance in/out to bait cooldowns
  • Stick with primary carry to enable their positioning; use Pooty Poots to zone enemies and create spacing for kiting

Late Game

Teamfight phase
  • Play around ultimate cooldown (track it ruthlessly); resurrection mechanic makes you wincon in extended sieges—don't waste it on preventable damage
  • Position in backline to protect carries from assassins; Chain Lance becomes primary engage tool as cooldowns matter less in prolonged fights
Matchups

Matchups

TeeMee gets countered by

  • Violet hero icon
    Violet
    Her rapid kiting and high burst output makes Chain Lance engagement suicidal; ultimate resurrection only delays inevitable damage.
  • Grakk hero icon
    Grakk
    Grakk's hook and CC duration out-trades TeeMee's stun windows; his tankiness allows him to absorb Pooty Poots damage easily.
  • Raz hero icon
    Raz
    Burst damage and knockback prevent TeeMee from closing gaps effectively; ultimate doesn't protect against Raz's sustained high damage output.

TeeMee synergizes with

  • Lauriel hero icon
    Lauriel
    Chain Lance stun setup guarantees Lauriel ult hits; Being a Bro shield enables her to survive while repositioning for high-damage output.
  • Tel'Annas hero icon
    Tel'Annas
    Pooty Poots CC and spacing allows Tel'Annas to kite safely; gold sharing from Scavenge accelerates her power spike significantly.
  • Thane hero icon
    Thane
    TeeMee's Chain Lance stun synergizes with Thane's initiation; Being a Bro shields protect Thane during frontline tanking phases.
Tips

Pro Tips

  • Track enemy burst rotations (mage ults, ADC positioning) to time Being a Bro optimally—casting it 1-2 seconds early wastes the shield duration and resurrection value
  • Use Chain Lance's pull mechanic to steal away enemies from unsafe positions; against immobile backliners, it's a guaranteed 1-second stun window for your team to collapse
  • Pooty Poots' 5-second acceleration phase allows repositioning before the stun; use it to bait enemy cooldowns or create space for ADC to kite enemy frontline

TeeMee is a S-tier pick in the current meta (53.5% WR) due to his unmatched teamfight safety via ultimate resurrection and flexible engage/disengage tools. Pick him into teamfight-focused compositions lacking instant burst; avoid into heavy poke or kite-reliant teams (Violet, Hayate) that punish his engage patterns.