TeeMee — Patch 1.63 Verdict
[Liquipedia RPL: A | Web: S+ | Web: S+ | Web: S | Web: S+] Pro play (RPL 2026): 58 picks, 53.5% WR, 27.1% pick/ban rate. Note: pro meta may differ from ranked. Ranked S+ on zathong.com. Ranked S+ on metatierlist.com. Ranked S on pillarofgaming.com. Ranked S+ on 1v9.gg.
TeeMee — Support Guide
Key Insights
- Scavenge grants 25% bonus gold on nearby non-hero kills and shares it with allies, zero CS required.
- Pooty Poots charges up to 5 seconds: a tap releases a 0.5s stun, a full charge locks enemies for 1.5s.
- The speed ramp during charge is visible, so start channelling in a brush to hide the telegraph.
- Chain Lance hooks any target including minions and jungle creeps, letting you wall-skip into ganks.
- Being a Bro can be cast through CC, press R the instant your carry hits crisis HP, not after the stun wears off.
Strengths
Scavenge makes TeeMee the most gold-efficient roam this patch.
Pooty Poots full charge = one of the longest support stuns in the game.
Being a Bro fires through CC, denying kills at the last second.
Chain Lance is both a hook-stun and a mobility tool, hard to kite.
Weaknesses
Pooty Poots is telegraphed; good players dash or CC him mid-charge.
Being a Bro auto-targets lowest HP, often landing on the tank instead.- Missed
Chain Lance leaves TeeMee stranded with no fallback. - No healing, no shield outside ult, no waveclear; poke trades hurt him.
Matchups
Abilities
PScavenge
When a non-hero enemy unit dies near TeeMee, increase gold earned by 25% and share it with nearby allies.
1Pooty Poots
Tee creates explosive gas, gaining increased movement speed for 5 seconds. He then attempts to control it before it detonates, dealing magic damage and stunning enemies in a 1.5 second radius (damage and stun duration increase based on how long he holds the gas).
2Chain Lance
Mee fires a hook in a chosen direction and pulls himself toward the hit target. If the target is a hero or enemy minion, deal magic damage and stun for 1 second.
RBeing a Bro
TeeMee uses power to create armor shielding himself and the ally with the lowest HP for 3 seconds (can be used while under crowd control effects). If TeeMee or the affected allied hero dies during the skill's duration, they are revived after 2 seconds with 2000 HP (plus some magic power) and 100% mana restored. After revival, the skill deals magic damage and reduces enemy movement speed by 50% for 2 seconds.
Skill Order
Priority: R > Q > W| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | · | 3 | · | 5 | · | 7 | · | 9 | · | · | · | 13 | · | · | |
| · | 2 | · | 4 | · | · | · | 8 | · | 10 | · | 12 | · | 14 | · | |
| · | · | · | · | · | 6 | · | · | · | · | 11 | · | · | · | 15 |
Loadout

Standard Build
1
2
3
4
5
6Core Combos
The Full Bro Engage
Start Pooty Poots in brush for a near-full charge, release the gas on arrival, then immediately hook with Chain Lance to close any remaining gap or pin a second target, pop Being a Bro the moment your carry drops to critical HP to lock in the resurrection window, and auto-attack to proc any on-hit from your support items.
Wall-Skip Gank
Fire Chain Lance over a thin wall onto a visible jungle creep or minion to reposition behind enemy lines, then start charging Pooty Poots immediately on landing so the full-duration stun is ready before they can react. Use Being a Bro if their jungler shows up to even the numbers.
Flicker Surprise
Charge Pooty Poots to maximum inside a brush, Flicker directly onto the priority target to guarantee the stun even if they are positioned safely, then use Chain Lance on a second enemy or to stop your own escape from being cut off. Hold Being a Bro for whichever ally the burst gets redirected at.
Expert Video Guide
RoV: สอนเล่น Teemee แทงค์ซัพพอร์ต ระดับ S — Qzadd
Gameplan
TeeMee's first real spike is Poseidon Emblem: the cooldown reduction tightens Pooty Poots' recharge cycle, letting you threaten more than one engage per teamfight phase. His peak is level 4 with Q and W both available, when the full-charge stun into Chain Lance hook becomes a reliable kill condition. He stays strong through the mid game as long as Being a Bro is up; once the ultimate is on cooldown he's much softer and should play passively. Late game he leans hard on coordination, so if your team can't convert the resurrection window, his ceiling drops sharply.
Early Game
Levels 1–6- →Leash your jungler's opening buff camp to stack Scavenge and start building the gold advantage immediately. Don't recall to lane until the passive has fired on at least one full clear.
- →Prioritise level two over vision by staying near the mid or carry lane minion wave. Hitting level two with both Pooty Poots and Chain Lance unlocked opens your first kill window as early as minute two.
- →Only throw the first hook on a gank from brush or river entry points. Burning the enemy laner's dash or blink before level four is worth more than a kill that costs your own Flicker.
Mid Game
Post Broken Spear- →Rotate between Dragon and the mid lane constantly. Scavenge gold is most impactful when you're present for every objective-zone minion skirmish and stacking the passive during Dragon camp phases.
- →Save Being a Bro for teamfights rather than one-on-one skirmishes. The resurrection effect is nearly worthless in a duel but fight-winning in a four-versus-four.
- →Look for Pooty Poots flanks through the river bush before Dragon or Dark Slayer contests. A full-charge stun landing on the enemy jungler at the start of an objective fight is one of the strongest single inputs in the game right now.
Late Game
Teamfight phase- →Stay between your marksman and the enemy team at all times. Your job late game is not to open fights but to absorb the first burst combo aimed at your carry and answer it with Being a Bro.
- →Use Chain Lance onto enemy minions or neutral monsters at the edge of Dark Slayer pit to reposition inside teamfights without burning Flicker, keeping the spell in reserve for emergency movement during Being a Bro's active window.
- →In a losing game where your team has stalled to late, Being a Bro's resurrection can manufacture a numbers-even fight from a deficit. Hold the ultimate for the biggest engage rather than spending it on a safe poke trade.
Pro Tips
- →Charge Pooty Poots inside a brush every time you rotate between objectives. Arriving at Dragon or Dark Slayer pit with a three-to-four second charge already built means your first input into any contest is a near-maximum stun before the enemy team can position.
- →The automatic lowest-HP targeting on Being a Bro means you should talk to your carries before the game starts: ask your marksman to stay lower than your tank in the late game so the resurrection lands on the right person, not on your Arduin who tanked himself to 10% health.
- →Chain Lance can hook non-hero targets including jungle creeps and enemy minions. Use this to cut through thin walls in the river and jungle and arrive at a gank from an angle the enemy laner has not pre-warded, completely bypassing predictable river-entry routes.
- →Being a Bro's cast-through-CC clause is not common knowledge even at Diamond rank. Deliberately bait enemy burst combos onto yourself, eat the CC, activate the ultimate through the stun, and hand your carry the resurrection window. Enemies who don't know the kit will think it's a bug.
TeeMee is the roam pick for players who have outgrown passive, peel-only supports and want a hero whose decisions actually swing outcomes rather than just follow them. His S-tier standing is fully earned, and his ban rate doesn't yet reflect his real threat level, so the window to abuse him is open right now. The thing to nail is Being a Bro timing: casting it the instant your carry hits crisis HP, through whatever CC lands on you, is the one skill that immediately converts into wins. If you enjoy high-stakes reads under pressure, he pays off generously.
TeeMee — Frequently Asked Questions
Is TeeMee good in the current ROV patch?+
Yes. TeeMee is S tier on the current Thai server with a 53.5% win rate and a 20.4% pick rate in Diamond-and-above ranked play. Scavenge's economic value paired with Being a Bro's team-wide resurrection makes him one of the strongest roam picks available right now, and his 6.8% ban rate means you get to play him most games.
What is the best build for TeeMee?+
Recommended core is Poseidon Emblem into Hermes' Select, then The Aegis, Gaia's Standard, Mail of Pain, and Medallion of Troy. Poseidon first is essential because the CDR directly tightens Pooty Poots' recharge cycle, letting you threaten engages more often. The back-half items focus on sustain and magic resistance to keep you alive long enough to land Being a Bro in late teamfights.
How do you counter TeeMee?+
Silence is the hardest counter because it blocks Being a Bro and strips his biggest advantage outright; Aleister is the cleanest answer for exactly that reason. Beyond silence, aggressive early invades that cut off Scavenge gold can set his item timing back noticeably, since he has no other gold-generation once the passive stops contributing.
Is TeeMee hard to play / good for beginners?+
Medium difficulty. The button inputs themselves are straightforward, but the decision-making around Being a Bro timing is genuinely complex and is what separates average players from good ones. Beginners still contribute through Pooty Poots and Chain Lance, but mastering the ult takes game sense that usually comes with Diamond experience. If you're new to roam, he's not the first hero to learn, but a strong second step.




