B TIERmageMid LaneHardPatch 1.62
Ishar portrait

Ishar

Fungal control mage with sustained pressure

Win Rate
0%
Pick Rate
0%
Ban Rate
0%
Overview

Strengths & Weaknesses

Strengths

  • +Furball provides sustained damage and crowd control while offering defensive utility with shield and stun
  • +Area denial through Dreamy Circle creates powerful zoning and teamfight control in chokepoints
  • +Skill 2 offers both mobility and defensive layering, allowing Ishar to kite and reposition safely

Weaknesses

  • High reliance on Furball positioning makes the hero vulnerable when Furball is on cooldown or misplaced
  • Delayed damage from fungus detonation (2.5s) reduces burst and makes combo execution punishable
  • Immobile mage with moderate range struggles against gap-closers and assassins without proper spacing
Kit

Abilities

Furball ability iconP
PASSIVE

Furball

Furball's Attack Power, HP, Armor, and Magic Armor scale with Ishar's bonus Magic Power. Furball's first attack deals Magic Damage. When not in combat, Furball regenerates 6% HP per second and can be resummoned after 15 seconds. If Ishar dies, Furball gains 100% Movement Speed and hunts enemies for 5 seconds.

Somnial Fungus ability icon1
SKILL 1

Somnial Fungus

Ishar releases power to deal Magic Damage to enemies. If the target is hit 2 times, the next ability cast spawns a mushroom behind the first hero hit. After 2.5 seconds, the mushroom explodes and deals Magic Damage. Furball charges the first target hit by this ability (always prioritizes heroes), dealing Physical Damage and applying a brief Movement Speed slow.

Somnial Shield ability icon2
SKILL 2

Somnial Shield

Ishar creates a shield and gains 50% Movement Speed for 2 seconds. Furball charges back to Ishar and stuns enemies it passes through for 0.75 seconds. Upon return, enemies around Ishar are knocked airborne for 1 second and have their Movement Speed reduced by 50% for 1 second.

Dreamy Circle ability iconR
ULTIMATE

Dreamy Circle

Ishar creates a Magic circle at a target location. After 0.5 seconds, the circle becomes a barrier blocking enemies for 3 seconds. Furball charges to the skill location, dealing Magic Damage and granting itself a buff: takes 30% reduced damage, gains 100% Attack Speed, and deals 60 Magic Damage per second to nearby enemies.

Leveling

Skill Order

Priority: R > Q > W
Skill123456789101112131415
1Somnial Fungus
1·3·5·7·9···13··
2Somnial Shield
·2·4···8·10·12·14·
RDreamy Circle
·····6····11···15
Build

Loadout

Flicker summoner spell icon
Summoner Spell
Flicker
Core Runes
Desolate rune iconDesolate
Protect rune iconProtect
Secret rune iconSecret
Recommended

Mid Lane

Orb of the Magi item icon1
Orb of the Magi
Glided Greaves item icon2
Glided Greaves
Soul Scroll item icon3
Soul Scroll
Hecate's Diadem item icon4
Hecate's Diadem
Staff of Nuul item icon5
Staff of Nuul
Holy of Holies item icon6
Holy of Holies
Alt Build 1

Support

Ring of Terror item icon1
Ring of Terror
Glided Greaves item icon2
Glided Greaves
Soul Scroll item icon3
Soul Scroll
The Aegis item icon4
The Aegis
Gaia's Standard item icon5
Gaia's Standard
Blade of Eternity item icon6
Blade of Eternity
Mechanics

Core Combos

01

Fungal Setup

Somnial Fungus ability icon1
Somnial Fungus
Somnial Fungus ability icon1
Somnial Fungus
AA
Auto

Land Skill 1 twice on same target to trigger fungus placement behind them, then auto-attack for additional damage while fungus ticks down

02

Defensive Pivot

Somnial Shield ability icon2
Somnial Shield
Dreamy Circle ability iconR
Dreamy Circle

Use Skill 2 shield + speed boost to kite away, then place Dreamy Circle to block pursuit and create barrier while Furball returns for stun

03

Teamfight Control

Dreamy Circle ability iconR
Dreamy Circle
Somnial Shield ability icon2
Somnial Shield
Somnial Fungus ability icon1
Somnial Fungus
AA
Auto

Open with ultimate for area denial, activate Skill 2 for defensive positioning, spam Skill 1 into the barrier zone while Furball provides crowd control

Strategy

Gameplan

Early Game

Levels 1–6
  • Farm safely with Skill 1 from range; prioritize mana efficiency over aggressive poke
  • Use Furball's healing (6% HP/sec when out of combat) to sustain lane without backing
  • Position near walls to maximize Dreamy Circle's zoning value when enemies attempt ganks

Mid Game

Post Broken Spear
  • Transition to roaming with Skill 2 for mobility, setting up Dreamy Circle in river/jungle chokepoints for vision denial
  • Maintain Furball pressure on grouped enemies; focus on fungus detonation timing for guaranteed damage
  • Play around cooldowns carefully—without Skill 2, you lack escape against dive-heavy comps

Late Game

Teamfight phase
  • Position behind frontline and use ultimate to split objectives, forcing enemies into bad engagements or long rotations
  • Kite perpendicular to teamfights using Skill 2; let Furball do sustained work while you land Skill 1 spam
  • Prioritize keeping Furball alive and positioned—one recall resets your defensive layer entirely
Matchups

Matchups

Ishar gets countered by

  • Zill hero icon
    Zill
    Mobile assassin can burst through shield before Skill 2 completes, and jumps over Dreamy Circle barrier
  • Ryoma hero icon
    Ryoma
    High mobility and healing sustain enable aggressive all-ins on Ishar, who can't kite indefinitely
  • Fennik hero icon
    Fennik
    Long-range poke and mobility outrange Ishar's effective zone; can kite Furball while whittling her down

Ishar synergizes with

  • Arthur hero icon
    Arthur
    Tanky initiator activates Ishar's area control; Dreamy Circle + Arthur engage forces clustered enemies into fungal damage
  • Tulen hero icon
    Tulen
    Burst damage pairs with Ishar's delayed combo—Tulen forces engagement while fungus detonation secures kills
  • Lumburk
    Crowd control chain enables fungus setup; his disables let Ishar land guaranteed double Skill 1 hits
Tips

Pro Tips

  • Track Furball's 15-second respawn timer mentally; play passive during final 3 seconds to avoid getting caught without it
  • Double-tap Skill 1 on priority targets before teamfights start, so fungus detonates during engagement when enemies can't kite away
  • Use Dreamy Circle to block jungle exits rather than damage—the barrier's 3-second duration forces pathing decisions worth more than direct damage

Ishar is a control-focused mage best into grouped/immobile comps that struggle with area denial. Currently B-tier due to delayed damage patterns and Furball dependency making her vulnerable to poke-heavy meta. Pick when enemies lack burst assassins and your team provides adequate frontline.